II. General Rules & Regulations
- The home team is listed on the top of the left side of the schedule, wears light-colored jerseys, and sits to the left of the scorer’s table (if facing it & right side if beside it). Teams warm-up opposite their benches and shoot on that basket for the first half.
- The home team will keep the official scorebook for the game.
- A team must start the game with 5 players. Game time is forfeit time EXCEPT Friday night 6pm games may have a 10-minute grace period.
- Size of Ball: 6th grade boys and above will use a 29.5” ball while 5th grade boys and below and all girls divisions will use a 28.5” ball.
- Players and coaches are expected to show good sportsmanship at all times, including the shaking of hands after the game. Spectators will not be allowed to harass players from the opposing team or officials.
III. Game Length
Clock:
A game consists of two halves of 20 minutes with a continuous running clock stopping only for the following conditions:
- The clock will stop on all referee’s whistles during the last two minutes of each half.
- A referee’s whistle for injuries.
- A granted timeout by either team
- Any other delay deemed necessary by the officials (Game equipment problem, etc.)
Timeouts:
Each team is entitled to two one-minute time outs per half. Un-used time outs do NOT carry over to the second half.
Overtime Rules:
- If the score is tied at the end of regulation, one additional period of 2-minutes will be played.
- If the score remains tied after one overtime period, a second un-timed overtime period will be played with the first team to score declared the winner.
- Since overtime is an extension of the second half, each team will receive one additional timeout, plus any second half timeouts not yet used. No extra timeouts are issued for the sudden death period, however; previously un-used 2nd half/overtime timeouts may be called.
IV. Mercy Rule (15 points or more)
Running Clock: The clock will run under 2-minutes in the game if a team is winning by 15 or more points.
V. Tie Breakers
Will be determined as follows:
- Head-to-Head
- Point Differential (30 point max on wins and losses)
- Points Scored
- Coin Toss